If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Viktig! Alle enkeltkort (singles) hos Outland selges som både nye og brukte, og vil alltid ha en gradering tilsvarende EX (Excellent) eller bedre. Klikk her for å lese mer om EX-graderingen.